Audio Signal Analysis (2D) |
Surface Edition (3D) using mouse and table |
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Simple surface Demo (see example code) |
Big surface Demo |
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Delaunay Tesselation Demo |
No Wireframe Surface Demo |
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RGB Scatter Demo (see example code) |
Multicolor Scatter Demo |
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Scatter 4d Demo |
Scatter Spheres Demo |
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VBO are efficient objects storing data to draw in GPU, hence being able to deal with milions of polygons
Contour Demo |
Contour 3d Demo |
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Filled Contour Demo |
Filled Contour Demo (2d picture) |
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Height Map Demo |
Height Map Demo (2d picture) |
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